Title | Game Design Class Critique Vocabulary & Scaffolding Purchase / Wish List |
Game Code | TRD24ND246821 |
Start Date | Wednesday July 31, 2024 - 2:00 pm |
End Date | Wednesday July 31, 2024 - 3:00 pm |
Cost | $0 |
Tickets Available | 71/80 |
Short Description | We present a framework for applying aesthetics-oriented critique in a game design classroom including a vocabulary, critique process, and slide deck supported scaffolding tool. |
Long Description | This session presents a framework for applying aesthetics-oriented critique in the game development classroom. Building upon established critique interaction frameworks such as the experiences-observations-theories-advice framework, we offer a set of vocabulary that guides students in identifying technical, aesthetic, and meaning (TAM) takeaways during their critique. A scaffolding approach to introduce the TAM terminology is included that ensures that students internalize vocabulary during a course and explore implications of the vocab deeply. This scaffolding approach is supported by a portfolio-development slide deck tool where students use a pre-constructed slide deck to guide their critique and replace slides with discussion and insight. Examples of how to apply this approach in a tabletop game design class and a gameplay scripting class will be presented. |
Event Type | TRD - Trade Day Event |
Game System | |
Rules Edition | |
Group/Company | Luddy School of Informatics, Computing, and Engineering IUI |
Minimum Players | 1 |
Maximum Players | 80 |
Age Required | Everyone (6+) |
Experience Required | Some (You've played it a bit and understand the basics) |
Location | JW |
Room | White River Ballroom E |
Table | |
GM Names | Travis Faas, Trade Day |
Web Address | |
Email Contact | |
Tournament | 0 |