TitleDirective from The Don, A.L.D. - Dopey-Mutant-Losers Must Be Fired!
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Game CodeRPG17106105
Start DateSaturday August 19, 2017 - 8:00 pm
End DateSunday August 20, 2017 - 12:00 am
Tickets Available1/6
Short DescriptionThe Don Alternate Logic Directive (A.L.D.) says: fire all Dopey-Mutant-Losers. You! Apprentice! Ready your very good brain & your laser: this is set in Paranoia.
Long DescriptionMutant Crawl Classics + Paranoia RPG + Metamorphosis Alpha mash-up. You, your five clone siblings and everyone you know were decanted in The Tower. The Don A.L.D. (Alternate Logic Directive) built the Tower for winners! Winning is mandatory - The Don A.L.D. says so! Anyone who isn’t a winner is a Dopey-Mutant-Loser. You are a Dopey-Mutant-Loser but you are also an Apprentice. Apprentices are winners! The Don A.L.D. says so! The Tower is being taken over by Dopey-Mutant-Losers. The Tower needs something like a wall to protect it, a shield. As an Apprentice you are one of The Tower’s human shields. Won’t that be fun? The Don A.L.D. says so. The Don A.L.D. is right. Alpha adventures set in the Paranoia game world (modified with some surprisingly fitting and very contemporary political references) using Goodman Games’new Mutant Crawl Classics rule set.
Event TypeRPG - Role Playing Game
Game SystemMutant Crawl Classics
Rules Edition1st
Group/CompanyGoodman Games
Minimum Players3
Maximum Players6
Age RequiredTeen (13+)
Experience RequiredSome (You've played it a bit and understand the basics)
GM NamesSteven Bean
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