TitleCreating Interesting and Memorable Villains and NPCs
Purchase / Wish List
Game CodeWKS18127178
Start DateSunday August 05, 2018 - 10:00 am
End DateSunday August 05, 2018 - 11:00 am
Tickets Available1/12
Short DescriptionVillains need to be more than "I'm the bad guy!". NPCs need to be more than just tag-a-longs. In this workshop, you will learn to give those characters depth, personality, & conflict.
Long DescriptionYou make it to your final encounter. Finally, the heroes against the villain. If your villain is simply a Troll Chieftain, and that is all heroes know about him, they may enjoy the fight and the game overall, but will they remember him? Years later will they still talk about him? You can’t have a bad guy that is the bad guy, just because he is the bad guy. If your villains are devoid of personality and memorable quirks or plans, the final encounters may not carry the emotional impact that make them memorable. And you can't have empty shell NPCs that the players do not care about. So, how can you make your villains and NPC like that? Memorable and interesting? This Workshop is "system agnostic", so don't worry about knowing any particular rule-set, although general knowledge of game systems will enhance your experience.
Event TypeWKS - Workshop
Game System
Rules Edition
Group/CompanyStupid Puppy Games
Minimum Players2
Maximum Players12
Age RequiredTeen (13+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationLucas Oil
RoomMtg Rm 10
GM NamesJay Payne
Web Address
Email Contact[email protected]