TitleLessons Learned From Using Game Design To Teach A College Subject
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Game CodeTRD25ND273377
Start DateWednesday July 30, 2025 - 1:00 pm
End DateWednesday July 30, 2025 - 2:00 pm
Cost$0
Tickets Available40/40
Short DescriptionThe use of game design to teach a college subject was attempted. Students were required to develop an educational game to inform players of their flood risk. Come see the results.
Long DescriptionMost people have no idea about their flood risk. In an average year, floods kill 100 people in the U.S. More than half of these die in their cars while attempting to cross flooded roads. Lack of understanding of flood risk is a major problem in the U.S. Builders build in high-risk areas, and people buy there. Students in CE 300 Floodplain Management were required to develop a game to teach players about their flood risk. This was a MWF course. On Monday and Wednesday, students listened to lectures and completed assignments. On Friday, the Flood Risk Game was discussed and developed. Ultimately, the students created a roll and move with resource placement game. At the end of the term, students completed a survey on the effectiveness of the teaching method, and the instructor assessed the achievement of the course learning objectives. These will be shared with participants.
Event TypeTRD - Trade Day Event
Game System
Rules Edition
Group/CompanyWestern Kentucky University
Minimum Players5
Maximum Players40
Age RequiredEveryone (6+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationJW
Room103
Table
GM NamesWarren Campbell
Web Addresswww.wku.edu/seas/faculty/warren_campbell
Email Contact[email protected]
Tournament0