TitleThe Non-Academics Guide To Games For Your Classroom : Learning Outcomes Map To mechanics, Not Themes
Purchase / Wish List
Google
Game CodeTRD25ND294087
Start DateWednesday July 30, 2025 - 3:00 pm
End DateWednesday July 30, 2025 - 4:00 pm
Cost$0
Tickets Available41/50
Short DescriptionEducators need librarians and game devs to coordinate a controlled vocabulary mapping mechanics to learning outcomes. Theme DOES NOT dictate learning goals.
Long DescriptionMechanics reinforce a lesson, through emergent play, but only when they match the narrative; for example an environment game about resource management instead of extraction and domination. Use our framework to select the best possible games to iterate for your classroom’s needs and goals. We’ll apply it to a sample game, then finish with group discussions. When replaying games, students receive progressively more complex knowledge and wisdom, increasing the return on time spent teaching a game to apply and activate class content. Selecting the best takes time, vocabulary, and breadth of experience. In the end, to explore and evaluate which game will best serve your classroom, you’ll need to play many more games.
Event TypeTRD - Trade Day Event
Game System
Rules Edition
Group/Company
Minimum Players1
Maximum Players50
Age RequiredEveryone (6+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationJW
RoomWhite River Ballroom E
Table
GM NamesJennifer Stubbs, Kelly Donovan
Web Address
Email Contact
Tournament0