TitleStrategies for Crafting Your Own TTRPG Courses at the Collegiate Level
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Game CodeTRD25ND296188
Start DateWednesday July 30, 2025 - 3:00 pm
End DateWednesday July 30, 2025 - 4:00 pm
Cost$0
Tickets Available39/40
Short DescriptionDiscover strategies for crafting collegiate TTRPG classes. Learn from IU's pioneering course, review assignments, and understand the academic benefits of integrating TTRPGs into curricula.
Long DescriptionCultural Impact: TTRPGs have influenced popular media. They are an artform for storytelling and should be studied. Current Curriculum Focus: Game curriculums primarily focus on computer design, programming, and 3D modeling through platforms like Unreal Engine 5 and Unity. Challenges: Developing curriculum in this area requires support from deans and department chairs and creating appropriate layers of rigor. Course Development: Mathew A. Powers and Jason Peercy have been developing Indiana University’s first class dedicated to TTRPGs, now entering its third year with a new Advanced TTRPG Design and Development course launching in Fall 2025. Seminar Goals: The seminar aims to inform, demonstrate, and teach educators how to create TTRPG classes, showcase class operations, review assignments and their impact, examine student feedback, and assist in developing TTRPG classes.
Event TypeTRD - Trade Day Event
Game System
Rules Edition
Group/CompanyIU Indianapolis
Minimum Players1
Maximum Players40
Age RequiredEveryone (6+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationJW
Room205
Table
GM NamesJason Peercy, Mathew Powers
Web Addressluddy.indianapolis.iu.edu/
Email Contact[email protected]
Tournament0