TitleDaggers Path
Purchase / Wish List
Google
Game CodeRPG25ND284218
Start DateSunday August 03, 2025 - 9:00 am
End DateSunday August 03, 2025 - 10:30 am
Cost$2
Tickets Available6/6
Short DescriptionExperience the world of Astra in an age were sky pirates rule the sky. Are you defenders of the weak, or infamous adversaries those choosing to transport valuable in the sky?
Long DescriptionJoin the crew to deliver some special gear in our airship, the path ahead in treacherous as you must sail through the Daggers Path, well known for its quick way through the mountains, but also known for the Grounders who will stop at nothing to stop your journey mid flight. Hold off the onslaught of rifles, traps and the occasional cannon mounted to the cliff tops as you try and make it out the other side. High Winds is a rules light RPG that is set in a world of sky pirates. The rules for both airships, small scale battles and even diplomacy are all focused on moment to moment play of the scene and be really straight forward for the gm and players to carry out. This 'Daggers Path' playtest shows both airship and small scale combat and will teach you the rules at a glance, come ask questions and don't be afraid to try something out of the box, in fact we encourage it.
Event TypeRPG - Role Playing Game
Game SystemHigh Winds
Rules Edition1st
Group/CompanyScale Bound Games
Minimum Players3
Maximum Players6
Age RequiredTeen (13+)
Experience RequiredNone (You've never played before - rules will be taught)
Location
Room
Table
GM Names
Web Addresshighwindsrpg.com
Email Contact[email protected]
Tournament0