Ash and Iron Chapter 2: The Broken Halls Below

TitleAsh and Iron Chapter 2: The Broken Halls Below
Purchase / Wish List
Google
Game CodeRPG26ND305195
Start DateFriday July 31, 2026 - 7:00 pm
End DateFriday July 31, 2026 - 11:00 pm
Cost$4
Tickets Available6/6
Short DescriptionA dwarven expedition enters a ruined mountain realm, confronting ancient dangers and hard truths while attempting to reclaim a long-lost homeland.
Long DescriptionYou are a dwarf of the old blood, descended from clans that once ruled a mountain kingdom of stone, fire, and unmatched craft. Karak Zul was not merely a home, but the heart of your people’s identity, carved by generations of labor, oath, and tradition. Its fall came not by conquest, but by catastrophe, when a reckless act deep within the mines tore open a gate to something dark and hostile. The kingdom was shattered, and its survivors were dragged into slavery in the Plane of Fire. You have escaped that fate. Now, standing once more upon the Material Plane, you return to the Zul Mountains to face whatever has claimed your ancestral halls. Ruin, ancient defenses, and lingering corruption await, but the mountain still bears your clan’s marks. Level 10 pregenerated characters are provided, using the 2014 5e rules, as you decide whether Karak Zul can truly be reclaimed.
Event TypeRPG - Roleplaying Game
Game SystemDungeons and Dragons
Rules Edition5th
Group/CompanyNiStar Entertainment
Minimum Players5
Maximum Players6
Age RequiredMature (18+)
Experience RequiredExpert (You play it regularly and know all the rules)
LocationJW
Room310
Table1
GM NamesYoav Niv
Web Address
Email Contact
Tournament0