Title | Accessibility Is Not A Bolt-On - Universal Design for Creators Purchase / Wish List |
Game Code | SEM24ND255641 |
Start Date | Thursday August 01, 2024 - 1:00 pm |
End Date | Thursday August 01, 2024 - 2:30 pm |
Cost | $0 |
Tickets Available | 17/70 |
Short Description | Universal Design is a process that incorporates the needs of all into a single beautiful and functional end product. It’s been around for almost 40 years, so why are we still so bad at it? |
Long Description | The term Universal Design was coined by an architect in 1985. The core concept is to design from the ground up to remove barriers, rather than doing it as a checklist at the end. Recently, this concept has gone beyond physical limitations and now includes designing for neurodiversity. Ethically, you want your product to be equitable – the ability to reach additional audiences is a free bonus. We’ll discuss the core philosophy of Universal Design, look at a few case studies, review some basic rules, and maybe even have some time for some role-play. Handouts with resources will be provided. |
Event Type | SEM - Seminar |
Game System | |
Rules Edition | |
Group/Company | |
Minimum Players | 10 |
Maximum Players | 70 |
Age Required | Teen (13+) |
Experience Required | None (You've never played before - rules will be taught) |
Location | ICC |
Room | 212 |
Table | |
GM Names | Jesse Anderson, Joshua Tauber |
Web Address | |
Email Contact | |
Tournament | 0 |