TitleThe Theme’s the Thing: Worldbuilding and Storytelling with Theme as Your Polestar, Not Plot
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Game CodeSEM24ND258647
Start DateSaturday August 03, 2024 - 7:00 pm
End DateSaturday August 03, 2024 - 8:00 pm
Cost$0
Tickets Available0/50
Short DescriptionWorldbuilding is one of the great privileges of storytelling - and also one of its greatest challenges. But what if we reimagined our approach to this crucial task, making theme paramount?
Long DescriptionWorldbuilding is one of the great privileges of storytelling - and also one of its greatest challenges. But what if we reimagined our approach to this crucial task? What if we explicitly considered theme before plot? Too often, apparent needs of the storyline can become a creative straightjacket on what we consider when creating and playing within our settings. In this session, we’ll explore what theme-based worldbuiling can look like, and some practical ways to allow it to inform your storytelling. We’ll also examine ways to identify what themes are already in motion in an existing campaign and even individual characters, and how to enhance or expand upon them as desired.
Event TypeSEM - Seminar
Game System
Rules Edition
Group/CompanyDarkeport Productions
Minimum Players10
Maximum Players50
Age RequiredTeen (13+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationStadium
RoomMeeting Room 12
Table
GM NamesAngel Gammel, Corey Segall, Justin Roush, Donald Hyland
Web Addressdarkeport.com/
Email Contact[email protected]
Tournament0