TitleFrom Living Room to Live Stream - Part 2: Designing a Game From the Ground Up Designed to Stream
Purchase / Wish List
Google
Game CodeSEM24ND268598
Start DateSunday August 04, 2024 - 12:00 pm
End DateSunday August 04, 2024 - 1:00 pm
Cost$0
Tickets Available48/50
Short Description“The Internet is dark, and full of terrors .Are you contemplating taking YOUR home game and streaming it? Do you dream of internet fame, fortune, and glory? If so, learn from our mistakes!
Long DescriptionAre you contemplating taking YOUR home game and streaming it? Do you dream of internet fame, fortune, and glory? If so, learn from our mistakes! Here is a guide to making the transition from home-play to broadcast from a Luddite GM with four decades of experience (and boy, was it painful…). Learn what pitfalls to avoid, what types of plotlines do and don’t work on-screen, how your storytelling style will likely need to modify at least somewhat, and even how dialog can and probably must be radically different in a home-to-studio situation. We’ll also be looking at designing a game from the ground up with the intent of streaming it versus adapting one already in progress. Come with an open mind, a curious heart, and your best questions! This is part 2 of an earlier session. However, the content can be consumed independently, so attending the earlier session is not required.
Event TypeSEM - Seminar
Game System
Rules Edition
Group/CompanyDarkeport Productions
Minimum Players5
Maximum Players50
Age RequiredTeen (13+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationStadium
RoomMeeting Room 12
Table
GM NamesAngel Gammel, Corey Segall
Web Addressdarkeport.com/
Email Contact[email protected]
Tournament0