| Title | Storytelling as Cultural Commentary: Using TTRPGs to Explore Social Issues Purchase / Wish List |
| Game Code | SEM26ND312988 |
| Start Date | Saturday August 01, 2026 - 7:00 pm |
| End Date | Saturday August 01, 2026 - 8:00 pm |
| Cost | $0 |
| Tickets Available | 100/100 |
| Short Description | Explore how actual play creators use TTRPGs to meaningfully engage with social issues. Panelists share techniques for balancing entertainment with cultural commentary without losing player agency |
| Long Description | Tabletop RPGs offer unique opportunities for exploring social issues through collaborative storytelling and player choice. But how do creators tackle sensitive topics without being preachy or sacrificing entertainment? This panel brings together actual play creators who weave cultural commentary into their campaigns. We'll discuss techniques for choosing which issues to explore, using safety tools, balancing thematic depth with player agency, and creating meaningful engagement rather than 'issue of the week' storytelling. Panelists share case studies examining what succeeded and what didn't. We'll address common pitfalls like heavy-handedness and tokenization, exploring how TTRPGs create unique space for cultural critique. You'll leave with concrete strategies for approaching social themes thoughtfully at your table |
| Event Type | SEM - Seminar |
| Game System | |
| Rules Edition | |
| Group/Company | Dungeon Dropouts |
| Minimum Players | 20 |
| Maximum Players | 100 |
| Age Required | Everyone (6+) |
| Experience Required | None (You've never played before - rules will be taught) |
| Location | JW |
| Room | 203 |
| Table | |
| GM Names | Brittney Wallace-Montgomery |
| Web Address | |
| Email Contact | |
| Tournament | 0 |