| Title | Roll for Panic: The Psychology of Horror Game Design Purchase / Wish List |
| Game Code | SEM26ND318872 |
| Start Date | Friday July 31, 2026 - 8:00 pm |
| End Date | Friday July 31, 2026 - 9:00 pm |
| Cost | $0 |
| Tickets Available | 0/70 |
| Short Description | Why do we love being terrified? Join Alan Gerding, Sean McCoy, Caleb Zane Huett, Gina Susanna, Rahrah to dissect the mechanics of tension and terror in game design. |
| Long Description | What separates a mildly spooky session from a truly terrifying table? Our expert panel brings together academic psychology, award-winning indie RPG design, and uncanny actual-play performance to explore how mechanics, sensory inputs, and narrative pacing manipulate the human mind. We will dive into how systems hardwire paranoia into their rulesets, and how GMs and players can translate that dread into unforgettable table dynamics. Whether you are a GM looking to construct a frighteningly fun time, a designer building the next great horror system, or simply a fan of the macabre, you will walk away with practical tools to engineer nightmares. Q&A to follow. |
| Event Type | SEM - Seminar |
| Game System | |
| Rules Edition | |
| Group/Company | The Panic Table |
| Minimum Players | 1 |
| Maximum Players | 70 |
| Age Required | Teen (13+) |
| Experience Required | None (You've never played before - rules will be taught) |
| Location | Stadium |
| Room | Meeting Room 12 |
| Table | |
| GM Names | Gina Susanna, Cameron Strittmatter, Alan Gerding |
| Web Address | |
| Email Contact | |
| Tournament | 0 |