Roll for Panic: The Psychology of Horror Game Design

TitleRoll for Panic: The Psychology of Horror Game Design
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Game CodeSEM26ND318872
Start DateFriday July 31, 2026 - 8:00 pm
End DateFriday July 31, 2026 - 9:00 pm
Cost$0
Tickets Available70/70
Short DescriptionWhy do we love being terrified? Join Alan Gerding, Spenser Starke, Navaar Jackson, Josephine Kim, and Cameron Strittmatter to dissect the mechanics of tension, paranoia, and fear in game design.
Long DescriptionWhat separates a mildly spooky encounter from a session that leaves players genuinely sweating at the table? It isn't just monster stats; it's the underlying architecture of the experience. Our expert panel brings together academic psychology, award-winning indie RPG design, and elite actual-play performance to explore how mechanics, sensory inputs, and narrative pacing manipulate the human mind. We will dive into how systems hardwire paranoia into their rulesets, and how GMs and players can translate that dread into unforgettable table dynamics. Whether you are a GM looking to terrify your players (safely!), a designer building the next great horror system, or simply a fan of the macabre, you will walk away with practical tools to engineer nightmares. Q&A to follow.
Event TypeSEM - Seminar
Game System
Rules Edition
Group/CompanyThe Panic Table
Minimum Players1
Maximum Players70
Age RequiredTeen (13+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationStadium
RoomMeeting Room 12
Table
GM NamesCameron Strittmatter
Web Address
Email Contact
Tournament0