Space Combat in Movies, Books and Games

TitleSpace Combat in Movies, Books and Games
Purchase / Wish List
Google
Game CodeSEM26ND319941
Start DateThursday July 30, 2026 - 11:00 am
End DateThursday July 30, 2026 - 12:00 pm
Cost$0
Tickets Available120/120
Short DescriptionMovies usually get things wrong when depicting space combat. Realistic ship movement, zero-G hand-to-hand combat, & unique aspects of space warfare for writers & game devs. Izaac Falken, NSDM staff.
Long DescriptionMovies and novels often get things wrong when depicting combat in space. Zero-G & vacuum conditions produce effects that run contrary to human instincts & experiences, including those of the potential audience. This seminar examines how to write & simulate realistic space combat for storywriters & game developers. We’ll discuss the complexities of vessel movement in zero-gravity environments, where traditional concepts of speed & maneuverability are fundamentally different. Hand-to-hand combat in low-G & vacuum conditions will also be explored, highlighting unique challenges & outcomes. The session will cover both the benefits & pitfalls of incorporating these realistic elements into narratives, helping to create more immersive & believable space warfare scenarios. Presented by Izaac Falken, on the National Security Decision Making Game staff.
Event TypeSEM - Seminar
Game System
Rules Edition
Group/CompanyNational Security Decision Making (NSDM) Inc.
Minimum Players5
Maximum Players120
Age RequiredEveryone (6+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationLe Meridien
RoomLatitude
TableNSDM HQ
GM NamesMerle Robinson, Mark McDonagh, NSDM, Michael Tucker, Jason Corner, Evan Siegling, Ryan Good, Ronald Homer, Shawn Kratzert, Gail Berry
Web Addresswww.facebook.com/NSDM-The-National-Security-Decision-Making-Game-187557132044
Email Contact[email protected]
Tournament0