| Title | Modeling Real-World Topics in Games Purchase / Wish List |
| Game Code | SEM26ND327220 |
| Start Date | Wednesday July 29, 2026 - 12:00 pm |
| End Date | Wednesday July 29, 2026 - 1:00 pm |
| Cost | $0 |
| Tickets Available | 60/60 |
| Short Description | Learn best practices from seasoned designer Ben Rosset for designing games about real-world topics |
| Long Description | Ben Rosset has is the designer of published games about building cities, inventing airplanes, searching for new planets, manufacturing board games, making cheese, running a brewery, and more. In this session, he will share with you best practices for designing games about real-world systems. Topics will include: The difference between systems modeling and world building, how players engage with games about real-world topics, what makes a good system to model, how to research your topic, selecting a zoom level, faithfulness to the theme, playtesting real-world games, and matching mechanics to theme. |
| Event Type | SEM - Seminar |
| Game System | |
| Rules Edition | |
| Group/Company | |
| Minimum Players | 1 |
| Maximum Players | 60 |
| Age Required | Mature (18+) |
| Experience Required | None (You've never played before - rules will be taught) |
| Location | Marriott |
| Room | Marriott Ballroom 3 |
| Table | |
| GM Names | |
| Web Address | |
| Email Contact | [email protected] |
| Tournament | 0 |