Modeling Real-World Topics in Games

TitleModeling Real-World Topics in Games
Purchase / Wish List
Google
Game CodeSEM26ND327220
Start DateWednesday July 29, 2026 - 12:00 pm
End DateWednesday July 29, 2026 - 1:00 pm
Cost$0
Tickets Available60/60
Short DescriptionLearn best practices from seasoned designer Ben Rosset for designing games about real-world topics
Long DescriptionBen Rosset has is the designer of published games about building cities, inventing airplanes, searching for new planets, manufacturing board games, making cheese, running a brewery, and more. In this session, he will share with you best practices for designing games about real-world systems. Topics will include: The difference between systems modeling and world building, how players engage with games about real-world topics, what makes a good system to model, how to research your topic, selecting a zoom level, faithfulness to the theme, playtesting real-world games, and matching mechanics to theme.
Event TypeSEM - Seminar
Game System
Rules Edition
Group/Company
Minimum Players1
Maximum Players60
Age RequiredMature (18+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationMarriott
RoomMarriott Ballroom 3
Table
GM Names
Web Address
Email Contact[email protected]
Tournament0