Systems Engineering for Designers

TitleSystems Engineering for Designers
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Game CodeTRD26ND329876
Start DateThursday July 30, 2026 - 1:00 pm
End DateThursday July 30, 2026 - 2:00 pm
Cost$0
Tickets Available50/50
Short DescriptionGames are defined by their systems, and understanding the principles of systems engineering can be a valuable part of the designer toolkit.
Long DescriptionUnderlying every game is a system - a series of interlocking causes and effects. Understanding the elements of systems and how they interact opens up a deeper understanding of design fundamentals. This talk will examine these elements, and show how they work with and against each other to create different game experiences. Topics will include: Resource Flow Sources and Sinks Feedback Loops System Stability Emergence We will conclude by looking at popular games to highlight the hidden design patterns that unify them, and how to leverage that for your own designs.
Event TypeTRD - Trade Day Events
Game System
Rules Edition
Group/Company
Minimum Players1
Maximum Players50
Age RequiredMature (18+)
Experience RequiredNone (You've never played before - rules will be taught)
LocationJW
RoomWhite River Ballroom A
Table
GM Names
Web Addressgencon.com/gen-con-indy/game-design-academy
Email Contact
Tournament0