Title | Creating Interesting & Memorable Adventuring NPCs Purchase / Wish List |
Game Code | WKS22202256 |
Start Date | Thursday August 04, 2022 - 11:00 am |
End Date | Thursday August 04, 2022 - 12:00 pm |
Cost | $12 |
Tickets Available | 0/20 |
Short Description | Adventuring NPCs need to be more than a gopher, damage soaker, or mindless automaton. In this workshop, you will learn to give them depth, personality, & conflict. |
Long Description | The adventuring NPC shouldn't be simply there to be a heal bot or meat shield, devoid of personality. Absent of emotions, desires, and their own goals. If you do it well, your players should be affected emotionally when an NPC dies or leaves the group. In this workshop you will learn how to build your NPCs from the ground up, creating a real person. Humanize them, so your players and PCs relate to them, more naturally and treat them like actual people. This Workshop is "system agnostic", so don't worry about knowing any particular rule-set, although general knowledge of game systems will enhance your experience. This will be our 4th year administering this workshop, but don't worry, if you have done this before, new content! |
Event Type | WKS - Workshop |
Game System | |
Rules Edition | |
Group/Company | Stupid Puppy Games |
Minimum Players | 4 |
Maximum Players | 20 |
Age Required | Teen (13+) |
Experience Required | None (You've never played before - rules will be taught) |
Location | Westin |
Room | Senate II |
Table | |
GM Names | Jay Payne, Michael Simon |
Web Address | |
Email Contact | [email protected] |
Tournament | 0 |