| Title | Introduction to Dementia-Inclusive Puzzle Design Purchase / Wish List |
| Game Code | WKS26ND317813 |
| Start Date | Friday July 31, 2026 - 3:00 pm |
| End Date | Friday July 31, 2026 - 4:00 pm |
| Cost | $2 |
| Tickets Available | 30/30 |
| Short Description | Learn to design tabletop activities for people with cognitive needs. Explore how accessibility-first puzzles improve engagement for all players and why inclusive design is the future of gaming. |
| Long Description | Tabletop gaming is for everyone, yet players with cognitive needs are often left behind. This workshop introduces the "Accessibility-First" framework for puzzle and game design, with a focus on dementia-inclusive principles. We will discuss the importance of reducing "visual noise," the psychology of tactile feedback, and how to create flow moments that enable deep focus. This session is ideal for aspiring designers and community leaders who want to make their gaming tables more welcoming. You will leave with a new perspective on how intentional design choices can remove barriers and foster joy for players of all cognitive abilities. |
| Event Type | WKS - Workshop |
| Game System | |
| Rules Edition | |
| Group/Company | Aegeliss |
| Minimum Players | 5 |
| Maximum Players | 30 |
| Age Required | 21+ |
| Experience Required | None (You've never played before - rules will be taught) |
| Location | Embassy Suites |
| Room | Chancellor 1 |
| Table | |
| GM Names | Ju Tu |
| Web Address | aegeliss.com |
| Email Contact | [email protected] |
| Tournament | 0 |