Wednesday July 29 - 11:00 am
Trade Day Events
Building the Perfect Pitch: Sell Sheets, Videos & Prototypes
Collaborative Play, Collaborative Work: Using D&D and Personality Theory to Enhance Teamwork
Cosplay Corner: Using Your Library’s Makerspace for Cosplay
Designing for All Ages — Prototypes, Playtests, & Practical Rules
Designing “Aha!” Moments
Empowering Creativity: Creating inclusion, community and confidence in game design classes.
Escape the Escape Room: Scalable Puzzle Play for Libraries & Large Spaces
Fun and Games with Topographic Maps
Games and Activities for Intercultural Skills
Gaming at your library on a shoestring budget
Gaming in the Social Studies
Get in the Game (at the library!)
Growing Communities
Integrating TTRPG Systems, Design Goals, and Player Narratives
Marketing On A Shoestring Budget
Rolling a Critical Success on the Financial Side of Business
The Architect of Play: Game Design as a Catalyst for K-8 Learning