Seminar
250th Anniversary, 1776 and the Revolution Widens
25th Anniversary, How 9/11 Changed America
5 Minutes to Midnight - AI and the Tabletop Gaming Industry
A Conversation Without Chaperones
A Crash Course in Game Manufacturing
A Parent's Guide to Anime
Accountability Without Callouts: Restorative Justice in Gaming Communities
Actual Play and Directing; Is it Real?
Actual Play, Actual Press: AP Criticism, Press, & You
Adding Horror to Your Home Games
Addressing the Dire Shortage of Nuclear Waste
Afrofuturism & Community Work
Afrofuturism 2.0
AfroFuturism in Game Design
AI: Where Are We Now?
AMA Editor Edition with Jennifer Brozek
Anime from the Discount Bin
Ask an Editor: LaShawn M. Wanak
Ask Me Anything - Publishers
Ask Me Anything with Mary Robinette Kowal
AudioCrit: Music & Sound in Actual Plays & TTRPGs
Basic Illustration & Drawing for the Gaming Industry with Tom Bumgardner
Becoming Level 20: The Secrets to Health, Fitness, & Nutrition for Nerds
Behind the Board with Bezier Games: Secrets of Making The Game Makers
Bells & Whistles: The Art of Running Multi-Media Games
Best Games You've Never Played
Black Company RPG
Branding Yourself: Identity Design for Artists & Independent Creators
Breaking into Game Writing: AMA
Breakout Session - Building Community with TTRPGs
Bringing Combat to Life
Bringing Puppetry to TTRPGs
Bringing Your Player Character to Life for an Actual Play
Building a Long-Term Career
Building Community with TTRPGs
Building Cooperative Business in the TTRPG Space
Burning Both Ends of the Candle: Burnout
BUS 101: Contracts
BUS 101: How to Navigate the Industry
Business of Influencing
Can They Get Away With It: Plotting Heists in Fiction and RPGs
Candlekeep Presents: A Dozen & One
Chat with Fiction Author Kelli Fitzpatrick
City Building - Ath Cliath: a City for Any Historical Fantasy RPG
Close Quarters Combat: How to Compose a Fight
Closing the Gap: The Importance of Women in Gaming
Coffee Klatch with Arley Sorg
Coffee Klatch with Bryan Thao Worra
Coffee Klatch with C. S. E. Cooney
Coffee Klatch with Carlos Hernandez
Coffee Klatch with Cat Rambo
Coffee Klatch with Chris A. Jackson
Coffee Klatch with CJ Leede
Coffee Klatch with Diana M. Pho
Coffee Klatch with Elizabeth Bear
Coffee Klatch with James Lowder
Coffee Klatch with Jennifer Udden
Coffee Klatch with Jim C. Hines
Coffee Klatch with Jonathan Janz
Coffee Klatch with Justina Ireland
Coffee Klatch with L D Lewis
Coffee Klatch with Max Gladstone
Coffee Klatch with Micaiah Johnson
Coffee Klatch with Monica Valentinelli
Coffee Klatch with Richard Dansky
Coffee Klatch with Sandra Tayler
Coffee Klatch with Scott H. Andrews
Coffee Klatch with Sheree Renée Thomas
Coffee Klatch with Steven Barnes
Coffee Klatch with Tim Waggoner
Coffee Klatch with Toiya Kristen Finley
Collaborating With Other Mediums
Collaborative Worldbuilding in TTRPGs
Color & Cloth: The Art Of Visual Storytelling
Come Join the Kid's Table
Community 101: Building Safe Communities
Community Building
Conflicts at the Game Table
Copyright, Games, Licenses and You
Corvus Belli - Studio Update Gen Con Special Edition
Cosplay 201: Level Up Your Making!
Cosplaying Do's & Don'ts with The Costume Corpsman
Cosplaying with Puppets
Crafting a Horror Game with the Designers of 13 Omens
Crafting a Starter Campaign in One Hour
Creating a Welcoming Gaming Space
Creating Memorable NPCs for Game Masters & Authors
Critical Femininity: Women & Femme Voices in TTRPGs
Crowdfunding for Authors with Oriana Leckert
Dayjob x TTRPGs: Surprising Ways to Apply Your Skills
Decisions in Games: The Good & the Bad Kind
Delta Green & Arc Dream Presents
Delta Green 101: Handler Training
Designing for Belonging: Bringing Tabletop Games to Under-Resourced Communities
Designing with Grit: Narrative-Driven TTRPGs
Designing with Manufacturing in Mind
Developing Community Partnerships to Sustain Your Career
Dexterity Games - Striking the Balance
Dice Testing Probabilities
Dice Throne: Translating a Physical Game to Digital Without Losing the Table Feel
Directed Energy Weapons
Diverse Writing as Resistance
DM of None Live Advice & Q&A
DMing Outside Your Comfort Zone
Do Owlbears Lay Eggs? Conservation Science in D&D
Dodoborne: Everything you Wanted to Know or Ask About Dodos!
Dungeon Crawler Carl - Q&A with Matt Dinniman
Dungeon Crawler Carl in Hobby: Early Access Showcase
Dungeon Crawler Carl RPG: Crawler Creation Chaos with Matt Dinniman & Jeff Hays
Editing Your Novel, Options for New Writers
Epic Fantasy Quests that Actually Happened
Europe Today and Tomorrow
Explicit to Closed Door: Writing Sex Scenes
Explore 'The Singularity'
Exploring Eberron with Keith Baker
Extra History is NOT A CULT!
Failing is Good! How Failing in Game Design Taught Me to Succeed
Fantasy Reimagined: Graphic Novels & Comics from Black & Marginalized Creators
FASA Games Art Director Talk
Felicia Day Talks Crowdfunding "The Guild" Movie & More!
Fibers, Fabrics, Weaves, & Weirdos
Film Adaptations
First Time Game Masters
Forging the Northlands: From Myth to Magic
Fostering Accessible Gaming Communities
Free League Showcase
Fresh Blood In Old Tropes
From Idea to Feed: Getting Your Fantasy Podcast Out of Your Head & Into the World
From Idea to Shelf — The Publishing Path for Accessible Games
From Pitch to Partnership: Pitching & Follow-Up
From Table to Screen - Producing an Actual Play Show
From Zero to Consistent: A Seminar on TTRPG Social Media Strategy
Games as Art
Gamifying the Game: Reimagining Pedagogy Through Play
Gen Con Celebrates Goodman Games at 25
Gen Con History: 60 - 1
Gen Con: Session Zero
Gen Con: Session Zero
Get in the Game (at the Library!)
Ghost Stories - Ghost Galaxy News
Gimme Da Diversity: Adding More Multicultural Influences to TTRPG's
Global Hotspots 2026 Update
GM & Write Like a Druid: Animals
GM 101: Introduction to Gamemastering
GM 201: The Art of Conversational GMing
GM Improvisation & Writer Brainstorming: Overlapping Skills
GM Master Class with Ed Greenwood
Gothic Horror & the Architecture of Dread
Grant Writing 101
Grim Hollow's Dark Future
Gundam Card Game × Gundam Assemble
GURPS Game Aid for Foundry
Hackers in the Movies: Sometimes They Don't Get it Entirely Wrong
Heretic RPG Design & Playtest Panel
Hip Hop & Afrofuturism
Historic Heists & Audacious Thieves
History as Worldbuilding
History of a Virtual Universe: Eve Online
Horrible Heian Histories
How Gaming Helps with the Mental Health of Military Veterans
How I Design Indie Tabletop RPGs
How to Become A Puppeteer
How to Develop & Manufacture Your TTRPG
How To Engage Your Players
How to Finish Your Manuscript
How to Fund Your Projects
How to Get Paid to Work at Gen Con
How to include Public Relations in Comms Planning
How To Not Suck At Storytelling
How to Start and Grow Your Local Board Gaming Group
How to Teach my Child Chess - a Forum for Parents & Caregivers
How to Teach my Child Chess - a Forum for Parents and Caregivers
How to Write Complicated Antagonists
Hunley and the First Sinking by a Submarine
Hypothesis: Live! Principles of Game Design
Immersion is the Best Medicine: Designing Games from Lived Experiences
Importance of Intentional Art Direction in RPG’s
Improv for RPGers
Improve Your GMing
Improve Your GMing (Extended)
In Conversation with Justina Ireland
In Conversation with Kwame Mbalia
In Conversation with Tananarive Due & Steven Barnes
Inclusion in Puppetry
Indie Publishing
Intro to Professional GMing
Invitation to the Ball: A History of Ballroom Dance & Culture
Join Super Heroines, Etc.'s Roll for Representation: GM Info Session & Onboarding
Joy as Protest
Keeping Creativity Highly-Valued In Your Life, Even When the World Is On Fire
Ken & Robin Talk About Stuff Live
Kickstarter Spotlight
Kink 101
Know your Notions: All About Machine Feet, Needles, Presser Feet, Pins, Thread, & More
Lasting Legacies
Launch Your Own Podcast
Launch Your Own RPG Company
Launching Your Board Game: Insights into Crowdfunding, Manufacturing, & Fulfillment
Learning Technology on your Own & the Best Strategies to Grow your Streamed Show
LegalGeek Q&A About IP Law for Game Designers
Let's Make A Dread Villain
Let's Talk About Comics
Level Up Your Game Creation
Level Up Your Pathfinder Game in 2026
Level Up Your Starfinder Game in 2026
Location Scout Your Story – Organized by Vibe
Lord Soth: A Character Study of D&D's Greatest Villain
Magic Item Tattoo Design with SINK!
Magic: The Gathering Goes There and Back Again with The Hobbit
Making PDFs Accessible with Adobe InDesign
Making Room at the Table: Inclusive Worldbuiding
Making the Multiverse: Craft, Food, & Fandom in Dungeons & Dragons
Maps: Worldbuilding for Lore & Gameplay
Media Tie-in Work
Mega Anouncement Showcase from the Industry's Top Publishers
Midwest Independent Publishers Association (MiPA) Spotlight
Miyazaki's Mythical Animals: The Master's Fantastical Creatures
Monster as Protagonist
Monster Mash - Live Pathfinder & Starfinder Creature Building
Monsters in Games: How to Design a Monster that Matters
Monstrous Mushrooms & Hyphal Heroes: An Introduction to Fungal Biology
Mutants in the Now... Today!
My New Player Character
No AI in Inspiration: Preserving Human-Crafted Creativity
One of These Things IS Like the Others: Imposter Syndrome
Orc Stomp Packet Pickup
Paizo Keynote Expanded: 2027 & Beyond
Pay It Forward: Mentoring the Next Generation
Pay to Play: Turning a Hobby into a Career
Pinnacle Panel
Piracy and Law of the Sea
Pitch Session in the Round: Gabrielle Harbowy
Poisons in Gaming & Literature: None More Toxic
Poisons in Gaming/Literature: None More Toxic
Politics and Procurement, 1903: The Ross Rifle
Power Word Unity: Representing Culture in TTRPGS
Prepping Your Files for Mass Production Printing
Press Buttons. Make Magic—How to Produce a TTRPG Stream
Probability for Game Designers
Professional GMing for Disabled Adults
Protect Yourself: Intellectual Property for the Hobby Games Industry
Punish Your Players with Landscape Science, Part 1
Punish Your Players with Landscape Science, Part 2
Puppet Building Techniques
Reading Your Work Aloud
RealmsBound: A Journey Through the Forgotten Realms
Red Markets 2nd Edition
Restoration Games Blueprints
Restoration Games Blueprints - The King's Gambit
Riding the Wave: the Ups & Downs of a Career in Creativity
Rifts, The Megaverse, & Beyond Q & A
Roll a Con Save: A Workshop of Creator Fatigue & Burnout
Roll for Panic: The Psychology of Horror Game Design
Rolling for Wisdom: Navigating AI's Impact on Tabletop Gaming
Rolling with ADHD: A TTRPG Survival Guide
Run an RPG Campaign Online
Self-Editing for TTRPGs
Session 0 for the Show: How Pre-Production Efforts Amplify Intention so you Actually Land your Beats
Setting the Stage: Panel on TTRPG Scenario Design
Shadow Puppetry
Shibari, Captives, & Adventuring Use of Rope
Small Boxes, Big Dreams
So You Want to Build a Circulating Board Game Collection
Social Commentary
Space Combat in Movies, Books and Games
Spiel des Jahres - Game of the Year: Who We Are, What We Do, and Why We Do It
Starting Your Own Board Gaming Company, Legally Speaking
State of the Dungeon
State of the Wheel
Sticky Stuff: Glues for Cosplay & Other Crafting
Stories Beyond The Tentacles: Cosmic Horror Without Cthulhu
STORY 101: Brainstorming
STORY 101: Character Creation
STORY 101: Character Voice
STORY 101: Dialogue
STORY 101: Outlining
STORY 101: Revision
STORY 201: Beginnings, Big & Small
STORY 201: Breaking the Rules
STORY 201: How to Develop Your Writing Process
STORY 201: Magic Systems
STORY 201: Non-Linear Narratives
STORY 201: Setting as Character
STORY 201: The Mushy Midpoint
STORY 201: Wait for it! Creating Tension in Stories
STORY 201: Who's Telling This Story Anyway?
Storytelling as Cultural Commentary: Using TTRPGs to Explore Social Issues
Strong Female Character - A Discussion with Femme Creators on their Gaming Industry Experience
Suez Crisis 1956
Summon Achilles' Wrath: Turn Public Domain Legends (or Your Own Characters) into Living AI NPCs
Sword & Sorcery
System Crafting: Creating and Revising TTRPGs
Systems Engineering for Designers
Table & Field Aid Safety 101: Continuum of Harm & Prevention of Sexual Harassment/Assault
Table & Field Aid Safety 102: How to Respond to Disclosure of Sexual Harassment/Assault
Table and Field Aid Safety 102: How to Respond to Disclosure of Sexual Harassment/Assault
Teenage Mutant Ninja Turtles and Other Strangeness Redux Q & A
Terrain & Maps: Building Dungeons for Games
The "Design Around" Crash Course - Avoiding IP Infringement
The 2026 State of Games in the Cosmere
The Aesthetics of Chance
The Art & Practice of Humor
The Art of Daggerheart
The Art of the Interview
The Care & Keeping of Agents
The Care and Feeding of an Author from an Editor's POV
The Cyberpunk Dystopia in Anime & Gaming
The D8ing Game: Find your Perfect TTRPG
The First Superhero: A History of The Scarlet Pimpernel
The Forever Dungeon Masters Support Group
The Future of White Wolf: A World of Darkness Roadmap
The Health of Play: Gaming’s New Frontier
The Historicity of King Arthur: One Thousand Years of Academic Slap-Fights
The I's Have It: Japanese Submarine Development in the Interwar Years
The Intersection of Games & Novels
The Nexus Way - Building a Successful Gaming Store Post-Covid
The Night Market: Designing For Daggerheart with Keith Baker
The Panel That Will Get Us All Sued: The Return
The Phantom Thief: An Illustrated History
The Privilege of the Living: Humor in the Mundane
The Role of Nonfiction in your Career
The Safe Table
The School of Movie Magic
The Science of Science Fiction
The Secrets of Board Game Manufacturing
The Silmarillion for Beginners
The Thing You're Making Needs to Suck A Little Bit
There Are Beautiful One-Shots Everywhere for Those With Eyes to See
There’s a Monster in my Bed
To Introduce Our Guest Puppeteer...
Traditional & Abstract Game Design
TTRPG Content Creator Panel with @StephaniePlaysGames & @TheMindofGuy
TTRPG Industry Freelancing: Expectations & Opportunities
Two Sides of the Same Coin: Horror & Romance
User Error: Body & Brain Bugs & Hacks
Using Your Fandom for Good
VIG - The Art of the Badge
Viking History & Mythology in Pop Culture
Warhammer Fantasy Roleplay - 40 Years
We'll Fix It in the Edit
Welcome to the Writer's Room: Creating & Publishing TTRPGs
Welcome to the Writers Room
What is the Indie Game Developer Network (IGDN)
What to Expect When Expecting
What Will Conventions Look Like in 5 Years?
When Players Do the Unexpected: Improving GM Flexibility
Why Board Games (Mostly) Don't Make Great Video Games
Why We Play Games: The Psychology of Pleasure
Women Shaping the Future of TCGs
Working With Press For Indie Tabletop Publishers
World Building for Game Masters, Game Designers, & Authors
Worldbuilding 101
Worldbuilidng in Writing
Worlds Within: Building Worlds for Story & Play
Worlds Within: Creating Immersive Settings
Wrestling with Historically Fraught Topics
Write for RPGs Professionally
Write Smarter, Revise Easier: Learn a Proven Blueprint for a Page-Turning Novel
Writing BattleTech & Shadowrun
Writing Excuses Podcast Panel
Writing for Horror TTRPGs
Writing Without Othering
You Should Certainly Try - Making Actual Play Performances for Library Outreach
ZOE & DG Fan Forum: Talky Talk with Q&A
“It’s About Zombie Pizza Delivery Guys Who Are Also Were-Cats”, or, How to Put Together An Anthology
“We Should Write Something Together”, or The Pros & Cons of Collaborating