Trade Day Event

Accessibility is Not a Bolt-On: Universally Designed Games
Wed 3:00 pm - Wed 4:00 pm 60/60 0.00
Iterative Design for Board Games
Wed 9:00 am - Wed 10:00 am 60/60 0.00
Licensing in Tabletop Gaming
Wed 10:00 am - Wed 11:00 am 60/60 0.00
Modeling Real-World Topics in Games
Wed 12:00 pm - Wed 1:00 pm 60/60 0.00
Redesign a Magic Card
Wed 3:00 pm - Wed 4:00 pm 60/60 0.00
The Art of Balance
Wed 10:00 am - Wed 11:00 am 60/60 0.00
This is By Design: Applying Key Insights from the Public Sphere to Games, Gamers, & Game Creators
Wed 9:00 am - Wed 10:00 am 60/60 0.00

Trade Day Events

A Method for Developing Simulations in the Classroom
Fri 3:00 pm - Fri 4:00 pm 40/40 0.00
A Seat at the Table: Making TTRPGs Accessible Online
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Beyond Design: The Business of Games
Wed 2:00 pm - Wed 3:00 pm 60/60 0.00
Beyond the Board: Designing Games Beyond Dice & Cardboard
Sat 12:00 pm - Sat 2:00 pm 50/50 0.00
Beyond the Counter: IP Law for Game Retailers
Wed 1:00 pm - Wed 2:00 pm 60/60 0.00
Beyond the spreadsheet: Cataloging Games
Wed 1:00 pm - Wed 2:30 pm 50/50 0.00
Beyond the Table: How TRPGs Are Being Used to Build Real-World Teams and Leaders
Wed 10:00 am - Wed 11:00 am 300/300 0.00
Bringing History to Life: Teen Murder Mystery Programs Inspired by Local Stories
Wed 10:00 am - Wed 11:00 am 100/100 0.00
Build the Game You Wish Existed: Designing Lessons as Games
Wed 3:00 pm - Wed 4:00 pm 75/75 0.00
Building a Community Around Games
Wed 3:00 pm - Wed 4:30 pm 64/64 0.00
Building a Library Collection of Serious Games and What to Do with It
Wed 10:00 am - Wed 11:00 am 50/50 0.00
Building the Perfect Pitch: Sell Sheets, Videos & Prototypes
Wed 11:00 am - Wed 12:00 pm 60/60 0.00
Building Your Brand: Creating Characters From Abstract to Embodied Identity
Wed 10:00 am - Wed 11:30 am 50/50 0.00
Campaigns Of Connection: How TTRPGs impact Loneliness and Social Support in Adult Players
Thu 2:00 pm - Thu 3:00 pm 40/40 0.00
Chaos in Game Design, Two Random Opinions
Wed 12:00 pm - Wed 1:00 pm 60/60 0.00
Collaborative Play, Collaborative Work: Using D&D and Personality Theory to Enhance Teamwork
Wed 11:00 am - Wed 12:00 pm 50/50 0.00
Community Playtest Night
Thu 6:00 pm - Thu 10:00 pm 24/24 0.00
Connecting with Publishers: Getting Your Foot in the Door, Not in Your Mouth
Wed 4:00 pm - Wed 5:00 pm 60/60 0.00
Cosplay Corner: Using Your Library’s Makerspace for Cosplay
Wed 11:00 am - Wed 12:00 pm 75/75 0.00
Cosplay for High School Students
Wed 10:00 am - Wed 11:00 am 60/60 0.00
Cosplaying…for science! How to design outreach scientific activities using cosplay and roleplay.
Wed 3:00 pm - Wed 4:00 pm 50/50 0.00
Create Game Mechanics with more "Feel"
Wed 2:00 pm - Wed 3:00 pm 60/60 0.00
Creating Classroom Learning Games With AI
Wed 2:00 pm - Wed 3:30 pm 24/24 0.00
Creating Games from Great IP: How to Create Games for Fans
Fri 10:00 am - Fri 11:00 am 50/50 0.00
Crowdfunding Education-Focused TTRPGs: From Ideation to the IRS
Thu 1:00 pm - Thu 2:00 pm 50/50 0.00
Cultures of Play: Teaching Humanities with Games
Wed 4:00 pm - Wed 5:00 pm 40/40 0.00
CyberRoll- The Tabletop Game
Wed 1:00 pm - Wed 2:30 pm 40/40 0.00
Decisions in Games: The Good & the Bad Kind
Sat 2:00 pm - Sat 4:00 pm 50/50 0.00
Demo Games that Build Communication
Wed 3:00 pm - Wed 4:00 pm 50/50 0.00
Demo Night & Social Mixer
Wed 7:00 pm - Wed 9:30 pm 400/400 0.00
Designing for All Ages — Prototypes, Playtests, & Practical Rules
Wed 11:00 am - Wed 12:00 pm 60/60 0.00
Designing for Belonging: Bringing Tabletop Games to Under-Resourced Communities
Fri 12:00 pm - Fri 1:00 pm 60/60 0.00
Designing Serious Games
Wed 3:00 pm - Wed 5:00 pm 40/40 0.00
Designing Together: Collaborating with Others
Wed 3:00 pm - Wed 5:00 pm 60/60 0.00
Designing “Aha!” Moments
Wed 11:00 am - Wed 12:30 pm 99/99 0.00
Destructing Instruction: Search&Destroy Blasts a Path to its Future Selves
Wed 1:00 pm - Wed 2:00 pm 30/30 0.00
Development: What It Is, How to Do It, & Why It's Important
Wed 1:00 pm - Wed 2:00 pm 60/60 0.00
Dexterity Games - Striking the Balance
Thu 10:00 am - Thu 11:00 am 50/50 0.00
Dungeons, Dragons and Science!: Creating educational TTRPG materials for classrooms and clubs.
Wed 10:00 am - Wed 11:00 am 25/25 0.00
Empowering Creativity: Creating inclusion, community and confidence in game design classes.
Wed 11:00 am - Wed 12:00 pm 75/75 0.00
Epic Success Or Critical Fail: Which Is Your Financial Plan?
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Escape the Escape Room: Scalable Puzzle Play for Libraries & Large Spaces
Wed 11:00 am - Wed 12:00 pm 50/50 0.00
Escape the Ordinary: Engage Your Learners with Physical Lockbox Activities
Wed 10:00 am - Wed 11:00 am 50/50 0.00
Failing is Good! How Failing in Game Design Taught Me to Succeed
Fri 11:00 am - Fri 12:00 pm 50/50 0.00
Finance 101 - Numbers matter!
Wed 1:00 pm - Wed 2:00 pm 50/50 0.00
Finance 201 - Cash Flow Analysis & Planning
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Forum on Games and Gamification in University Courses
Wed 10:00 am - Wed 11:00 am 50/50 0.00
From Campaign to Community: Scaling Your Gaming Club for the Long Haul
Wed 3:00 pm - Wed 4:30 pm 50/50 0.00
From Idea to Shelf — The Publishing Path for Accessible Games
Fri 11:00 am - Fri 12:00 pm 50/50 0.00
From Pitch to Partnership: Pitching & Follow-Up
Thu 12:00 pm - Thu 1:00 pm 50/50 0.00
Fun and Games with Topographic Maps
Wed 11:00 am - Wed 12:00 pm 24/24 0.00
Game Accessibility; creating a space where everyone can play!
Wed 2:00 pm - Wed 3:30 pm 50/50 0.00
Game Theory in the Classroom or Boardroom
Wed 2:00 pm - Wed 3:30 pm 60/60 0.00
Games and Activities for Intercultural Skills
Wed 11:00 am - Wed 12:00 pm 40/40 0.00
Games as Art
Fri 12:00 pm - Fri 1:00 pm 50/50 0.00
Games as Pedagogy: Using board games as standards-aligned curriculum and assessment tools
Wed 1:00 pm - Wed 2:30 pm 50/50 0.00
Games that Boost Cognitive Skills and how to Implement them in the Classroom
Wed 10:00 am - Wed 11:30 am 50/50 0.00
Gaming at your library on a shoestring budget
Wed 11:00 am - Wed 12:00 pm 40/40 0.00
Gaming Events for Non-Gamers
Wed 10:00 am - Wed 11:00 am 40/40 0.00
Gaming for Readers Advisory
Wed 1:00 pm - Wed 2:00 pm 40/40 0.00
Gaming in the Social Studies
Wed 11:00 am - Wed 12:00 pm 40/40 0.00
Get in the Game (at the library!)
Wed 11:00 am - Wed 12:00 pm 75/75 0.00
Global Insights for Hobby Retail Success
Wed 2:00 pm - Wed 3:00 pm 300/300 0.00
Growing Communities
Wed 11:00 am - Wed 12:00 pm 25/25 0.00
Guide Your Students to Make Games
Wed 4:00 pm - Wed 5:00 pm 40/40 0.00
How to get involved with GAMA: The Tabletop Game Association
Wed 1:00 pm - Wed 2:00 pm 60/60 0.00
How to Incorporate Cosplay Content into Library and LGS Programming
Wed 1:00 pm - Wed 2:00 pm 75/75 0.00
Human Habits & Emerging Technology: The CARE Framework Game
Wed 3:00 pm - Wed 4:30 pm 40/40 0.00
Immersion is the Best Medicine: Designing Games from Lived Experiences
Sat 10:00 am - Sat 11:00 am 60/60 0.00
Improving Communication & Social Skills Through Gaming
Wed 10:00 am - Wed 11:00 am 75/75 0.00
Integrating TTRPG Systems, Design Goals, and Player Narratives
Wed 11:00 am - Wed 12:00 pm 60/60 0.00
Intellectual Property 101 for Game Designers
Wed 9:00 am - Wed 10:00 am 60/60 0.00
Intro to Shipping and Distribution in Asia
Wed 2:00 pm - Wed 3:00 pm 40/40 0.00
It's been seven days since the last werewolf attack in this classroom.
Wed 1:00 pm - Wed 2:00 pm 25/25 0.00
Iterative Design for Board Games
Sat 11:00 am - Sat 12:00 pm 50/50 0.00
LARPs and Murder Mysteries for Your Store or Library
Wed 2:00 pm - Wed 3:00 pm 40/40 0.00
Learning Logic Through Board Gaming
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Les Gobelins Attaquent! TTRPGs in the World Language Classroom: A Magical Fit New Insights
Thu 3:00 pm - Thu 4:00 pm 50/50 0.00
Let's Fix a Contract: Publishing Agreements & Creative Contracts
Fri 10:00 am - Fri 11:00 am 60/60 0.00
Level Up Your Compliance: Payroll, Sales Tax, and Nexus for Creators
Wed 5:00 pm - Wed 6:30 pm 40/40 0.00
Level Up Your Game Creation
Thu 12:00 pm - Thu 1:00 pm 50/50 0.00
Level Up! Unlocking the Power of Board Games for Child Development 2.0
Wed 1:00 pm - Wed 2:00 pm 50/50 0.00
Leveling Up Learning: Innovating Games for Education & Workforce Training
Wed 10:00 am - Wed 11:30 am 50/50 0.00
Live Play at Your Library
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Making History
Wed 4:00 pm - Wed 5:00 pm 40/40 0.00
Making Room at the Table: Fostering Inclusive Play
Wed 3:00 pm - Wed 4:00 pm 50/50 0.00
Manufacturing 101: Make It On Purpose
Wed 4:00 pm - Wed 5:30 pm 100/100 0.00
Mapping Out The Future With Loke Battle Mats
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Marketing On A Shoestring Budget
Wed 11:00 am - Wed 12:00 pm 40/40 0.00
Matching Game Mechanics to What Motivates Your Students
Wed 10:00 am - Wed 11:00 am 50/50 0.00
Modifying Games to Fit Lessons
Wed 10:00 am - Wed 11:00 am 40/40 0.00
Navigating Relationships in Creative Collaborations
Thu 1:00 pm - Thu 2:00 pm 50/50 0.00
Not Just Game Night: Designing Events Adults Actually Show Up For
Wed 10:00 am - Wed 11:00 am 60/60 0.00
Organized Play, Community Events & Game Nights
Wed 3:00 pm - Wed 4:00 pm 60/60 0.00
Play as Pedagogy: Why Analog RPGs Transform Learning Experiences
Wed 1:00 pm - Wed 2:00 pm 50/50 0.00
Playtest Like a Rockstar! How to Run a Playtest of Your Game
Fri 2:00 pm - Fri 5:00 pm 50/50 0.00
Playtest Like a Rockstar! How to Run a Playtest of Your Game that's Constructive & Fun for All
Thu 2:00 pm - Thu 5:00 pm 50/50 0.00
Reading Dragon and Friends
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Retail Merchandising - Stocking Shelves & Store Layout
Wed 1:00 pm - Wed 2:00 pm 60/60 0.00
Retailer Roundtable & Q&A
Wed 1:00 pm - Wed 2:00 pm 60/60 0.00
Roll for Communication: Using ttrpgs and aac to Build Inclusive Spaces for Diverse Communicators
Wed 3:00 pm - Wed 4:00 pm 40/40 0.00
Rolling a Critical Success on the Financial Side of Business
Wed 11:00 am - Wed 12:00 pm 100/100 0.00
Run the Rules: Get your Rulebook in Shape for Game Time
Wed 1:00 pm - Wed 2:00 pm 60/60 0.00
Running RPGs for Rotating Groups: Practical Strategies for Gaming with All Ages.
Thu 2:00 pm - Thu 3:00 pm 100/100 0.00
Sharing the Inspiration Dice: How We Embedded Games Schoolwide
Wed 10:00 am - Wed 11:00 am 50/50 0.00
So You Want to Build a Circulating Board Game Collection
Wed 1:00 pm - Wed 2:00 pm 75/75 0.00
Story Games for Future-Ready Learning
Wed 1:00 pm - Wed 2:00 pm 75/75 0.00
Student Journey, 2e: Centering Play, Joy, and Purpose in Your Curriculum
Wed 4:00 pm - Wed 5:00 pm 60/60 0.00
Systems Engineering for Designers
Thu 1:00 pm - Thu 2:00 pm 50/50 0.00
Teaching Game Based Learning for Engineering Courses
Wed 3:00 pm - Wed 4:00 pm 50/50 0.00
Teaching Monumental Consequence
Wed 10:00 am - Wed 11:00 am 38/38 0.00
The Aesthetics of Chance
Fri 1:00 pm - Fri 2:00 pm 60/60 0.00
The Architect of Play: Game Design as a Catalyst for K-8 Learning
Wed 11:00 am - Wed 12:00 pm 50/50 0.00
The British Are Coming: Using TTRPGs to Teach History
Wed 4:00 pm - Wed 5:00 pm 50/50 0.00
The Impact of Familiarity on Cooperative Performance
Wed 1:00 pm - Wed 2:00 pm 60/60 0.00
The loneliness epidemic and how games can help
Wed 1:00 pm - Wed 2:00 pm 50/50 0.00
The Running of Intro and Advanced TTRPG Courses at the Collegiate Level: A Retrospective
Wed 1:00 pm - Wed 2:00 pm 75/75 0.00
Wed 1:00 pm - Wed 2:00 pm 75/75 0.00
The Science of Fun: Applying Game Design Principles to Create Engaging Learning Experiences
Wed 1:00 pm - Wed 2:30 pm 50/50 0.00
The Tax Man Cometh: A Tax Planning Seminar
Wed 3:00 pm - Wed 4:00 pm 50/50 0.00
Traditional & Abstract Game Design
Sat 1:00 pm - Sat 2:00 pm 50/50 0.00
Using Games and Simulations
Wed 10:00 am - Wed 11:00 am 40/40 0.00
Using Games as a Gateway to Robotics
Wed 1:00 pm - Wed 2:00 pm 50/50 0.00
Using games to work on ADHD and self esteem
Wed 3:00 pm - Wed 4:00 pm 50/50 0.00
Using games to work on depression and anxiety
Wed 2:00 pm - Wed 3:00 pm 50/50 0.00
Utopia 2026 - Balancing a Game’s Core System
Wed 9:00 am - Wed 11:00 am 60/60 0.00
Who Isn’t at Your Table Yet? Programming That Grows Your Gaming Community
Wed 3:00 pm - Wed 4:00 pm 50/50 0.00
World Building for Game Masters, Game Designers, & Authors
Thu 2:00 pm - Thu 4:00 pm 90/90 2.00
Wrestling with Historically Fraught Topics
Sat 12:00 pm - Sat 1:00 pm 50/50 0.00
Writing, Running, & Publishing Table Top RPGs For Classrooms
Wed 1:00 pm - Wed 2:30 pm 60/60 0.00
You Too Can Miniature Paint
Wed 12:00 pm - Wed 2:00 pm 25/25 0.00
Zombie Town - World Building through Gameplay
Thu 10:00 am - Thu 12:00 pm 50/50 0.00